Assessment Item 8: Digital Storytelling Project and Reflection

Part A: Context for Digital Story Telling Project 

 “Knowledge, then, is experiences and stories, and intelligence is the apt use of experience, and the creation and telling of stories. Memory is memory for stories, and the major processes of memory are the creation, storage, and retrieval of stories.” (Schank & Abelson, 1995, p. 8)

In Asia, particularly Hong Kong, where parenting is a competitive sport, giving your children the opportunity to learn Chinese has become the holy grail of expatriate parenting.  Children are enrolled in language programs and immersion schools without much understanding or consideration of the possible consequences. Research is scant, seldom longitudinal and evidence is mainly anecdotal, A focus on positive success stories and oral ability prevails, while a climate of shame and fear prevents openness, analysis and understanding when children do not succeed.

Our family’s story of “chasing the dragon” is one of success, failure and ultimate triumph. Storytelling is a way of making sense of events and experiences and communicating this (Botturi, Bramani, & Corbino, 2012) to others in a similar situation.

The subject area covers language, bilingualism and mother tongue from both a pedagogical and socio-emotional point of view. The purpose is to illuminate the complexities underlying language choices in families in the international school context through storytelling.  The intended audience are parents, educators  and administrators in International Schools. This story will be basis of a presentation at a conference on language next year.  It will be used to add context to academic theory on mother-tongue, language learning and identity so that educators and parents alike not only have an intellectual understanding of the theories but an emotional response through this story to the platitude that “every child is unique”.

Academics and educators may lose sight of the fact that the audience that may best profit from their research and knowledge on bilingualism may only be vaguely aware of the information they need, often filtered through their own or other’s experience (King & Fogle, 2006). The intended audience of this project may have not have the time, inclination or access to scholarship in a form and format that is easily understood and resonates with them. Stories influence “attitudes, fears, hopes, and values” and are more effective at changing belief than persuasive writing as a result of changing how information is processed by the audience (Gottschall, 2012) due to escape into an alternative reality, connection with characters, emotional involvement and self-transformation (Green, Brock, & Kaufman, 2004).  The affordances of digital story-telling including audience participation enhance this engagement (Alexander, 2011). Although students are required to have a high level of English proficiency, often parents do not and their learning needs may therefore not be met. The affordance of digital storytelling is to incorporate multi semiotic systems that ‘allow for the linking and integration of cognitive, tacit, affective, cultural, personal, graphic and photographic ways of exploring, articulating, expressing and representing sense-making about learning and identity’ (Williams, 2009, cited in Walker, Jameson, & Ryan, 2010, p. 219).

Within the international school context, language is an area fraught with assumptions, misapprehension and emotion . This interactive digital experience has value for program implementation as it highlights many of the issues surrounding language acquisition and maintenance in an accessible format allowing for both breadth and depth in understanding of the topic.  Parents, with the best intentions in the world make pedagogically unsound decisions while educators, often coming from a mono-lingual background, may be unable to assist families in their linguistic paths and school administrators may be hampered to do right by the individual due to the logistical and cost complexity of catering to multiple linguistic backgrounds and nuances.

This project aims to increase awareness in all intended audiences so that choices can be made based on current understanding of best practice, educational and logistical issues and potential hurdles along the way. Perhaps we can let go of the “holy grail” of Chinese at the cost of our mother tongues and embrace, pursue and celebrate our own languages, culture and identity, reassured by what we know about language skill transferability.

Part B: Digital Story Telling Project

URL: chasingthechinesedragon.blogspot.com

Please note:

In the creation of my digital story, I have made extensive use of old video footage and photos of my children and others in a classroom setting. I have received the permission from my children to do so, and they partook in a series of interviews with me. However, in order to preserve their and others privacy and confidentiality I have decided to make the product and the blog in which the content occurs private until they are old enough to give permission that is legally binding. As they are now aged 11 and 12, I do not think their consent is as informed as it should be.

I would therefore request people to email me their email addresses so that I can include them on the list of people with permission to access the blog. I’m sorry for the inconvenience around this.

I have discussed this with a number of educators at our school and they feel this is the best way to proceed.

I will use some of the video clips and research for the presentation at the language conference in May, but that will be a dynamic rather than static presentation which will limit the exposure to a wide audience without the necessary context.

Part C: Critical Reflection

There are a number of dimensions related to working as an educational professional in the increasingly pervasive digital environment.  We no longer merely have a duty to teach content and information but need to equip ourselves, and our students with digital literacy and critical evaluative skills to deal with the multi-modal formats encountered in the education journey.

Value of digital story telling

In the “context” section, it was highlighted how effective stories are in changing belief and how information is processed and understood including the emotional engagement and interactive potential of digital media (Bailey, 2014c; Coleborne & Bliss, 2011; Gottschall, 2012; Green et al., 2004; Matthews, 2014).  A case can also be made for the role storytelling has in assimilating knowledge and memory (Schank & Abelson, 1995).

Tools and strategies for teaching / learning

In a recent essay, The Economist proposes a hierarchy of knowledge and learning and distinguishes between digital formats that have a function of “presenting people with procedural information they need in order to take on a simple task or fulfil a well-stated goal” versus teaching through “books” that can have its “pedagogy enriched by embedded media and software that adapts them to the user’s pace and needs” (The Economist, 2014, Chapter 5). Certainly the digital realm offers the possibility of engaging learners in a multi-modal environment which is more likely to resonate with their preferred way of receiving information provided the educator has a good understanding of how to select and use the tools (Anstey & Bull, 2012; Bowler, Morris, Cheng, Al-Issa, & Leiberling, 2012; Phillips, 2012; Unsworth, 2008; Walsh, 2010).

As educators our role needs to evolve and combine aspects of discovery, critical evaluation and enabling access to the most appropriate material (Dockter, Haug, & Lewis, 2010; Leacock & Nesbit, 2007; Nokelainen, 2006; Parrott, 2011), while at the same time educating our students to be mindful consumers and producers of content aware of the “weapons” in their and other’s storytelling “arsenal” and how these can be deployed for good and ill (Gottschall, 2012; Walker et al., 2010; Walsh, 2010).

Then there is the psycho/socio-neurological dimension of the impact digital literature has on how our students access, absorb, process and reflect on information and learning (Edwards, 2013; Goodwin, 2013; Jabr, 2013; Margolin, Driscoll, Toland, & Kegler, 2013; Wolf & Stoodley, 2008). Finally, for our students there are questions around the evolution of their skill sets as they move from consumption of digital products to creation, expression, engagement and interactivity (Hall, 2012).

Current and future developments

An exciting function of digital creations is the way materials can meet learning needs of all types of learners (Kingsley, 2007; Rhodes & Milby, 2007). However, one has to wonder about ephemeral nature of material, formats and platforms in the digital environment with the related issues of curation, preservation and archiving. Just as it appears that blogging as a tool for learning and storytelling has had its rise and demise, so too other platforms may not have longevity.

The whole field appears to be in its infancy with emerging and evolving norms, standards and platforms, (Maas, 2010; Valenza, 2014) where one can only wonder who the winners and losers will be.

Factors around design and publication

There are economic issues of efficiency, resource and time wastage as many individual teachers with varying levels of capability; capacity; understanding and access to tools attempt to participate in the creation of materials (Bailey, 2014b). One issue is the absence of a clearing house or “store” such as “Teachers pay Teachers” (Teachers Pay Teachers, 2014) or “Teacher created Resources” (Teacher Created Resources, 2014) so the discovery of relevant material remains serendipitous and local.  For example, YouTube abounds with “educational” material, but lacks a rating system appropriate for educational quality control including checking for producer bias.

For digital curriculum based material, critical mass, economies of scale, and the integration of pedagogy, design and technical tools and marketing are needed which puts educational publishers or organisation such as TED Education (Ted-ed, n.d.) rather than individual educators in a strong position to take control of this arena.

Copyright, Digital rights, licensing

There are issues around digital rights, rights management, copyright and the like, both for the creator and the consumer of digital products for the classroom. Cost and ownership is a tricky area as many products are leased rather than purchased, are platform captive and access to full text for students with disabilities may be precluded (Michaud, 2013; O’Brein, Gasser, & Palfrey, 2012; Puckett, 2010).

Conclusion

At the end of following this course, it could be suggested that the course name “Literature in Digital Environments” is a misnomer (Bailey, 2014a), and “Literacy in Digital Environments” could be an alternative title to encompass all the aspects of this rich arena.

References:

 

Alexander, B. (2011). Storytelling: A tale of two generations (Chapter 1). In The new digital storytelling: creating narratives with new media (pp. 3–15). Santa Barbara, California: Praeger.

Anstey, M., & Bull, G. (2012). Using multimodal factual texts during the inquiry process. PETAA, 184, 1–12. Retrieved from http://chpsliteracy.wikispaces.com/file/view/PETAA+Paper+No.184.pdf

Bailey, N. (2014a, August 20). When is it digital literature? [Web Log post]. Retrieved October 12, 2014, from http://thinkspace.csu.edu.au/informativeflights/2014/08/20/when-is-it-digital-literature/

Bailey, N. (2014b, September 10). Module 4.1: What questions or answers do you have in relation to digital storytelling? [Web log post]. Retrieved October 12, 2014, from http://thinkspace.csu.edu.au/informativeflights/2014/09/10/module-4-1-what-questions-or-answers-do-you-have-in-relation-to-digital-storytelling/

Bailey, N. (2014c, September 30). Assessment item 7: Blog 4 – Electronic media and the nature of the story [Web log post]. Retrieved October 12, 2014, from http://thinkspace.csu.edu.au/informativeflights/2014/09/30/assessment-item-7-blog-4-electronic-media-and-the-nature-of-the-story/

Botturi, L., Bramani, C., & Corbino, S. (2012). Finding Your Voice Through Digital Storytelling. TechTrends, 56(3), 10–11. doi:10.1007/s11528-012-0569-1

Bowler, L., Morris, R., Cheng, I.-L., Al-Issa, R., & Leiberling, L. (2012). Multimodal stories: LIS students explore reading, literacy, and library service through the lens of “The 39 Clues.” Journal of Education for Library and Information Science, 53(1), 32–48.

Coleborne, C., & Bliss, E. (2011). Emotions, Digital Tools and Public Histories: Digital Storytelling using Windows Movie Maker in the History Tertiary Classroom. History Compass, 9(9), 674–685. doi:10.1111/j.1478-0542.2011.00797.x

Dockter, J., Haug, D., & Lewis, C. (2010). Redefining Rigor: Critical Engagement, Digital Media, and the New English/Language Arts. Journal of Adolescent & Adult Literacy, 53(5), 418–420. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=eric&AN=EJ871723&site=ehost-live

Edwards, J. T. (2013). Reading Beyond the Borders: Observations on Digital eBook Readers and Adolescent Reading Practices. In J. Whittingham, S. Huffman, W. Rickman, & C. Wiedmaier (Eds.), Technological Tools for the Literacy Classroom: (pp. 135–158). IGI Global. Retrieved from http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-3974-4

Goodwin, B. (2013). The Reading Skills Digital Brains Need. Educational Leadership, 71(3), 78. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=f5h&AN=91736083&site=ehost-live

Gottschall, J. (2012, May 2). Why Storytelling Is The Ultimate Weapon. Retrieved September 29, 2014, from http://www.fastcocreate.com/1680581/why-storytelling-is-the-ultimate-weapon

Green, M. C., Brock, T. C., & Kaufman, G. F. (2004). Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds. Communication Theory, 14(4), 311–327. doi:10.1111/j.1468-2885.2004.tb00317.x

Hall, T. (2012). Digital Renaissance: The Creative Potential of Narrative Technology in Education. Creative Education, 03(01), 96–100. doi:10.4236/ce.2012.31016

Jabr, F. (2013, April 11). The Reading Brain in the Digital Age: The Science of Paper versus Screens [Article]. Retrieved August 31, 2014, from http://www.scientificamerican.com/article/reading-paper-screens/

King, K., & Fogle, L. (2006). Bilingual Parenting as Good Parenting: Parents’ Perspectives on Family Language Policy for Additive Bilingualism. International Journal of Bilingual Education and Bilingualism, 9(6), 695–712. doi:10.2167/beb362.0

Kingsley, K. V. (2007). Empower Diverse Learners With Educational Technology and Digital Media. Intervention in School & Clinic, 43(1), 52–56. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=ehh&AN=26156207&site=ehost-live

Leacock, T. L., & Nesbit, J. C. (2007). A Framework for Evaluating the Quality of Multimedia Learning Resources. Educational Technology & Society, 10(2), 44–59.

Maas, D. (2010, June). Web-based Digital Storytelling Tools and  Online Interactive Resources [Web Log]. Retrieved from http://maasd.edublogs.org/files/2010/06/Web-based-Digital-Storytelling-Tools-Online-Interactives-2gwjici.pdf

Margolin, S. J., Driscoll, C., Toland, M. J., & Kegler, J. L. (2013). E-readers, Computer Screens, or Paper: Does Reading Comprehension Change Across Media Platforms?: E-readers and comprehension. Applied Cognitive Psychology, 27(4), 512–519. doi:10.1002/acp.2930

Matthews, J., RGN BSc PG Dip. (2014). Voices from the heart: the use of digital storytelling in education. Community Practitioner, 87(1), 28–30. Retrieved from http://search.proquest.com/docview/1474889132?accountid=10344

Michaud, D. (2013). Copyright and Digital Rights Management: Dealing with artificial access barriers for students with print disabilities. Feliciter, 59(1), 24–30. Retrieved from http://search.proquest.com.ezproxy.csu.edu.au/docview/1286679756?accountid=10344

Nokelainen, P. (2006). An empirical assessment of pedagogical usability criteria for digital learning material with elementary school students. Journal of Educational Technology & Society, 9(2), 178–197. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=ehh&AN=85866426&site=ehost-live

O’Brein, D., Gasser, U., & Palfrey, J. G. (2012, July 1). E-Books in Libraries: A Briefing Document Developed in Preparation for a Workshop on E-Lending in Libraries. Berkman Center Research Publication No. 2012-15. Retrieved from http://ssrn.com/abstract=2111396

Parrott, K. (2011, July 18). 5 Questions to Ask When Evaluating Apps and Ebooks [Web log post]. Retrieved August 31, 2014, from http://www.alsc.ala.org/blog/2011/07/5-questions-to-ask-when-evaluating-apps-and-ebooks/

Phillips, A. (2012). A creator’s guide to transmedia storytelling: how to captivate and engage audiences across multiple platforms. New York: McGraw-Hill.

Puckett, J. (2010). Digital Rights Management as Information Access Barrier. Progressive Librarian, Fall-Winter(34/35), 11–24. Retrieved from http://www.progressivelibrariansguild.org/PL_Jnl/pdf/PL34_35_fallwinter2010.pdf

Rhodes, J. A., & Milby, T. M. (2007). Teacher-Created Electronic Books: Integrating Technology to Support Readers With Disabilities. The Reading Teacher, 61(3), 255–259. doi:10.1598/RT.61.3.6

Schank, R. C., & Abelson, R. P. (1995). Knowledge and Memory:  The Real Story. In R. S. Wyer (Ed.), Knowledge and Memory: The Real Story (Vol. VIII, pp. 1–85). Hillsdale, NJ: Lawrence Erlbaum Associates. Retrieved from http://cogprints.org/636/1/KnowledgeMemory_SchankAbelson_d.html

Teacher Created Resources. (2014). Teacher Created Resources – Educational Materials and Teacher Supplies. Retrieved October 11, 2014, from http://www.teachercreated.com/

Teachers Pay Teachers. (2014). TeachersPayTeachers.com – An Open Marketplace for Original Lesson Plans and Other Teaching Resources. Retrieved October 11, 2014, from http://www.teacherspayteachers.com/

TED-Ed. (n.d.). Lessons Worth Sharing. Retrieved October 12, 2014, from http://ed.ted.com/

The Economist. (2014, October). The future of the book. Retrieved October 11, 2014, from http://www.economist.com/news/essays/21623373-which-something-old-and-powerful-encountered-vault

Unsworth, L. (2008). Multiliteracies, E-literature and English Teaching. Language and Education, 22(1), 62–75. doi:10.2167/le726.0

Valenza, J. (2014). The Digital Storytelling Tools Collection. Retrieved October 11, 2014, from https://edshelf.com/profile/joycevalenza/digital-storytelling-tools

Walker, S., Jameson, J., & Ryan, M. (2010). Skills and strategies for e-learning in a participatory culture (Ch. 15). In R. Sharpe, H. Beetham, & S. Freitas (Eds.), Rethinking learning for a digital age: How learners are shaping their own experiences (pp. 212–224). New York, NY: Routledge.

Walsh, M. (2010). Multimodal literacy: What does it mean for classroom practice? Australian Journal of Language and Literacy, 33(3), 211–239.

Wolf, M., & Stoodley, C. J. (2008). Proust and the squid: the story and science of the reading brain. New York: Harper Perennial.

Blog Task #1 – state of current knowledge

 Blog Task #1

Using your readings and interaction with the subject to date, develop a statement about your current knowledge and understanding of concepts and practices in digital literature environments, tools and uses, within the context of your work or professional circumstances.

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In this post I would like to reflect on a starting point of my knowledge and understanding (or lack thereof) about digital literature.  Reading and literature has an impact on my life – in my roles as a parent, a librarian, an educator and a reader and learner.

When embarking on this course, I considered what was meant by digital literature.  The first part – “digital” is possibly the easiest and most intuitive, as it speaks of the medium.  To answer this, various categories or types of digital formats or reading environments have been suggested, including e-books and e-readers (Doiron, 2011), e-stories for early readers, linear e-narratives, e-narratives and interactive story contexts, hypertext narratives, hypermedia narratives and electronic game narratives (Unsworth, 2006 cited in Walsh, 2013) or e-books, interactive storybooks, reference databases, hypertext and interactive fiction, and transmedia storytelling (Lamb, 2011).

In its definition of “E-lit”, the Electronic Literature Organization, emphasizes the literary aspect of Digital Literature (Electronic Literature Organization, n.d.), while James and de Kock ask about the role of the digital format in fiction (James & de Kock, 2013) –  this appears to be the exception.  Many other authors in the field appear to focus on the literacy aspect, and write about literacy and reading (Doiron, 2011; Edwards, 2013; Foley, 2012; Leu et al., 2011; Levy, 2009; Unsworth, 2008; Yokota & Teale, 2014),  e-learning (Walker, Jameson, & Ryan, 2010), and story-telling (Alexander, 2011; Malita & Martin, 2010; Yokota & Teale, 2014).

Just like there is endless pedantic discussion on the definitions, nuances and overlap between information, knowledge and wisdom, so too is there a blurring of the lines between what is meant by literature and at what point fiction, narrative text, novels, and storytelling becomes literature. I’ve noticed a presumption on the one hand that “literature” is the highest form, but on the other that “any reading is good” because parents, teachers and librarians want to “hook” children on reading.

I think where some of the confusion arises, is that like in my own family and with my own students, each individual is somewhere on the literacy / literary continuum – from beginning reader to being capable of a deep understanding and analysis of complex literature, and somewhere on the digital participation continuum –consumption, communication, collaboration and creation. In this course we are overlapping the two, and this coincidence can occur at so many different points we need to be able to cater for all alternatives and permutations.  We would be doing any learner a disservice if we did not meet them where they are and find a way guide them further.

It is an interesting process. I have one child who is fully engaged digitally and where I often bemoan him not sitting down with a book, and him retorting that I have no idea how much reading he’s doing each day, but that it’s just not in the traditional form.  I have another who prefers to be curled up with a book, if at all possible, an old musty edition of a “classic” from my youth, and who I continually have to remind of the treasures in information augmentation and enhancement that is available digitally.   I straddle the two, preferring some text digitally, and some in print.

So after the first few weeks of this course I think perhaps the name of the course is a slight misnomer, but that as other contenders – such as digital literacy – have their own meaning and body of research, I’m happy to ride with it and keep it as broad and all encompassing as it is.

References:

Alexander, B. (2011). Storytelling: A tale of two generations (Chapter 1). In The new digital storytelling: creating narratives with new media (pp. 3–15). Santa Barbara, Calif: Praeger.

Doiron, R. (2011). Using E-Books and E-Readers to Promote Reading in School Libraries: Lessons from the Field. In Student access to new and emerging technologies. Puerto Rico.

Edwards, J. T. (2013). Reading Beyond the Borders: Observations on Digital eBook Readers and Adolescent Reading Practices. In J. Whittingham, S. Huffman, W. Rickman, & C. Wiedmaier (Eds.), Technological Tools for the Literacy Classroom: (pp. 135–158). IGI Global. Retrieved from http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-3974-4

Electronic Literature Organization. (n.d.). What is E-Lit? Retrieved August 13, 2014, from http://eliterature.org/what-is-e-lit/

Foley, C. (2012). Ebooks for leisure and learning. Scan, 31, 6–14. Retrieved from http://www.curriculumsupport.education.nsw.gov.au/schoollibraries/assets/Foley_ebooks_Scan_31-4.pdf

James, R., & de Kock, L. (2013). The Digital David and the Gutenberg Goliath: The Rise of the “Enhanced” e-book. English Academy Review, 30(1), 107–123. doi:10.1080/10131752.2013.783394

Lamb, A. (2011). Reading redefined for a transmedia universe. Learning and Leading with Technology, 39(3), 12–17. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/ login.aspx?direct=true&db=ehh&AN=67371172&site=ehost-live

Leu, D. J., McVerry, J. G., O’Byrne, W. I., Kiili, C., Zawilinski, L., Everett-Cacopardo, H., … Forzani, E. (2011). The new literacies of online reading comprehension: Expanding the literacy and learning curriculum. Journal of Adolescent & Adult Literacy, 55(1), 5–14. doi:10.1598/JAAL.55.1.1

Levy, R. (2009). “You have to understand the words…but not read them”: young children becoming readers in a digital age. Journal of Research in Reading, 32(1), 75–91. doi:10.1111/j.1467-9817.01382.x

Malita, L., & Martin, C. (2010). Digital Storytelling as web passport to success in the 21st Century. Procedia – Social and Behavioral Sciences, 2(2), 3060–3064. doi:10.1016/j.sbspro.2010.03.465

Unsworth, L. (2008). Multiliteracies, E-literature and English Teaching. Language and Education, 22(1), 62–75. doi:10.2167/le726.0

Walker, S., Jameson, J., & Ryan, M. (2010). Skills and strategies for e-learning in a participatory culture (Ch. 15). In R. Sharpe, H. Beetham, & S. Freitas (Eds.), Rethinking learning for a digital age: How learners are shaping their own experiences (pp. 212–224). New York, NY: Routledge.

Walsh, M. (2013). Literature in a digital environment. In L. McDonald (Ed.), A literature companion for teachers (pp. 181–194). Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

Yokota, J., & Teale, W. H. (2014). Picture Books and the Digital World: Educators Making Informed Choices. The Reading Teacher, 67(8), 577–585. doi:10.1002/trtr.1262